After school programs for youth at Minneapolis Public Schools locations
Promoting families healthy growth and development through education, support and community building.
Minneapolis Kids provides year-round, fee-based, school-age childcare for families with youth enrolled in High Five/Minneapolis Kids Jr through 5th grade during the school year (entering grades K-7 during the summer).
Teen Parent Services is dedicated to keeping teen parents on the track to graduation by providing them with parenting education and supports while providing high-quality early childhood education services to their children.
Adult Enrichment Academics
Adult Enrichment Health, Wellness & Safety
Adult Enrichment Writing
Adult Enrichment Yoga & Mind-Body Practices
Adult Aquatics
See the best of our Minneapolis outdoor athletic facilities as we offer summer sports camps for youth. Young athletes will get a taste of a high school field experience. Don’t miss it as it comes through your neighborhood.
Spend quality time with your child learning and playing together. Parent discussion will examine topics through the lens of fatherhood. Explore the joys and challenges of being a dad.
An opportunity to provide a culturally and linguistically specific ECFE experience to families from Afghanistan.
An opportunity to provide a culturally and linguistically specific ECFE experience to families from India.
Here's your chance to spend some uninterrupted time together participating in toddler-friendly activities that support growth and development.
All students will be offered a snack regardless of whether they pay or not. (T/Th Session Only)
Titans of Technology (formerly Literacy Legends) is a project-based course designed to integrate literacy and technology while promoting student collaboration. Students will work independently, with a partner, and in small collaborative groups of four to five students. Students will engage with technology in various forms: (podcasting, Computer Animated Design (CAD) for 3D modeling, exploration with virtual reality (VR) and augmented reality (AR), Google Suite applications, Flip video creation, coding, etc.). Students will utilize technology to complete various projects that promote literacy in action.
Example One: students will develop video presentations for the Lake Harriet Lower Campus outdoor learning space (OLS). These videos would be mini research projects describing elements within the OLS: sunflowers (why so tall?), tomatoes (fruit or vegetable?), Maple trees (history of making syrup). As students or other visitors walk the paths of the OLS, they can activate the videos from any device via the displayed QR code.
Example Two: With Cospaces (a 3D modeling platform for computer animated design - CAD) students can research then build their own VR/AR experiences to share with others: a 3D infographic on a topic of interest; virtual exhibits; interactive storyboards.
Example Three: Students can work in small groups to develop our school newspaper and/or podcast series to be shared with the entire Lake Harriet Upper community. Click this link to learn more about the FlipAR projects for the outdoor learning space (OLS): https://drive.google.com/file/d/11ZH48e30eU04aZ51ztJPOemU4m7U50o-/view?usp=sharing
No Class Oct 9, Oct 14, Oct 16, Nov 4, Nov 25, Nov 27, Dec 23, Dec 25, Dec 30, Jan 1, Feb 17, Mar 31 & Apr 2